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Quick Start

In this tutorial we will get up the engine in a new project in the fastest way possible.

To skip boilerplate and get a decent starting config, we will use EngineHarness utility.

const engine: Engine = await new EngineHarness().initialize();
await EngineHarness.buildBasics({ engine });

We need to make sure to copy Worker bundles to our /public or equivalent folder img.png

Here's what that looks like in Vite

img_1.png

At this point you should have the following:

  1. Camera + controller
  2. Terrain
  3. Lights

img_2.png