Quick Start
In this tutorial we will get up the engine in a new project in the fastest way possible.
To skip boilerplate and get a decent starting config, we will use EngineHarness
utility.
const engine: Engine = await new EngineHarness().initialize();
await EngineHarness.buildBasics({ engine });
We need to make sure to copy Worker
bundles to our /public
or equivalent folder
Here's what that looks like in Vite
At this point you should have the following:
- Camera + controller
- Terrain
- Lights