KillBehavior
KillBehavior
Causes another entity to be destroyed Will produce a BehaviorStatus.Failed if entity could not be destroyed, either because it doesn't exist or the reference is stale
Kind: global class
Author: Alex Goldring
Copyright: Company Named Limited (c) 2025
KillBehavior.create(ref) ⇒ KillBehavior
Kind: static method of KillBehavior
| Param | Type |
|---|---|
| ref | EntityReference |