KeyboardDevice
Classes
Provides keyboard input. Listens for key events on a DOM element and provides signals and state for key presses. NOTE: when losing focus of the application, any "pressed" keys will be automatically released. For example, if you hold "A" and click over into another application window - A will be forcibly released with appropriate signal.
Members
- down :
Signal.<KeyboardEvent>
Fires when any key is pressed
- up :
Signal.<KeyboardEvent>
Fires when any key is released
Constants
- codeToKeyNameMap :
Array.<string>
KeyboardDevice
Provides keyboard input. Listens for key events on a DOM element and provides signals and state for key presses. NOTE: when losing focus of the application, any "pressed" keys will be automatically released. For example, if you hold "A" and click over into another application window - A will be forcibly released with appropriate signal.
Kind: global class
Author: Alex Goldring
Copyright: Company Named Limited (c) 2025
- KeyboardDevice
- new KeyboardDevice(domElement)
- .on
- .keys :
Object.<InputDeviceSwitch> - .domElement :
EventTarget - .start() ⇒
void - .stop() ⇒
void
new KeyboardDevice(domElement)
Throws:
TypeErrorIf the provideddomElementis not focusable and doesn't have atabindexattribute.
| Param | Type | Description |
|---|---|---|
| domElement | EventTarget | Element | The DOM element to listen for keyboard events on. This element must be focusable (e.g., have a tabindex attribute). |
keyboardDevice.on
Kind: instance property of KeyboardDevice
Read only: true
keyboardDevice.keys : Object.<InputDeviceSwitch>
See KeyCodes for valid IDs
Kind: instance property of KeyboardDevice
Read only: true
Example
const is_enter_pressed = keyboard.keys.enter.is_down;
keyboardDevice.domElement : EventTarget
The DOM element being listened to.
Kind: instance property of KeyboardDevice
keyboardDevice.start() ⇒ void
Starts listening for keyboard events on the associated DOM element.
Kind: instance method of KeyboardDevice
keyboardDevice.stop() ⇒ void
Stops listening for keyboard events.
Kind: instance method of KeyboardDevice
down : Signal.<KeyboardEvent>
Fires when any key is pressed
Kind: global variable
up : Signal.<KeyboardEvent>
Fires when any key is released
Kind: global variable
codeToKeyNameMap : Array.<string>
Kind: global constant
Read only: true