sampler2d_copy_with_margins
sampler2d_copy_with_margins(destination, source, sourceX, sourceY, destinationX, destinationY, width, height, marginLeft, marginRight, marginTop, marginBottom)
Copy a patch from another sampler with a margin. This is useful for texture rendering where filtering can cause bleeding along the edges of the patch.
Kind: global function
| Param | Type | Description |
|---|---|---|
| destination | Sampler2D | |
| source | Sampler2D | where to copy from |
| sourceX | Number | where to start reading from, X coordinate |
| sourceY | Number | where to start reading from, X coordinate |
| destinationX | Number | where to start writing to, X coordinate |
| destinationY | Number | where to start writing to, X coordinate |
| width | Number | size of the patch that is to be copied |
| height | Number | size of the patch that is to be copied |
| marginLeft | Number | |
| marginRight | Number | |
| marginTop | Number | |
| marginBottom | Number |