make_ray_from_viewport_position
make_ray_from_viewport_position(engine, [position]) ⇒ Object
Kind: global function
| Param | Type | Description |
|---|---|---|
| engine | Engine | |
| [position] | Vector2 | if not specified, current pointer position will be used |
ObjectKind: global function
| Param | Type | Description |
|---|---|---|
| engine | Engine | |
| [position] | Vector2 | if not specified, current pointer position will be used |