computeSkinnedMeshVertices
computeSkinnedMeshVertices(destination, mesh, [destination_offset])
NOTE: the method is completely inlined for better performance. 0 function calls within the skinning loop
Kind: global function
Param | Type | Default | Description |
---|---|---|---|
destination | Float32Array | Skinned vertex positions | |
mesh | SkinnedMesh | ||
[destination_offset] | number | 0 |