bvh32_geometry_overlap_clipping_volume
bvh32_geometry_overlap_clipping_volume(bvh, vertices, vertex_offset, vertex_stride, vertex_data_normalized, indices, planes, planes_offset, plane_count) ⇒ boolean
Kind: global function
| Param | Type | Description |
|---|---|---|
| bvh | BinaryUint32BVH | |
| vertices | Array.<number> | ArrayLike.<number> | |
| vertex_offset | number | Unless you're using an interleaved buffer of some kind, this will be 0 |
| vertex_stride | number | Unless you're using an interleaved buffer, this should be 3 |
| vertex_data_normalized | boolean | do we need to denormalize vertex data? |
| indices | Array.<number> | ArrayLike.<number> | undefined | if this is set to undefined - implicit indexing will be used |
| planes | Array.<number> | Float32Array | |
| planes_offset | number | |
| plane_count | number |