Mesh
Constants
- EQUALITY_FLAGS :
number
- scratch_stack :
Array.<Object3D>
Traversal stack
- scratch_transform :
Transform
Functions
MeshFlags : enum
Kind: global enum
EQUALITY_FLAGS : number
Kind: global constant
scratch_stack : Array.<Object3D>
Traversal stack
Kind: global constant
scratch_transform : Transform
Kind: global constant
Read only: true
disposeObject3DResources(o)
Kind: global function
Param | Type |
---|---|
o | Object3D |