v3_compute_triangle_normal
v3_compute_triangle_normal(result, result_offset, a_x, a_y, a_z, b_x, b_y, b_z, c_x, c_y, c_z)
Compute face normal for a triangle
Kind: global function
| Param | Type | Description |
|---|---|---|
| result | Array.<number> | Float32Array | X,Y,Z normalized vector is written here |
| result_offset | number | offset into result array where to start writing |
| a_x | number | |
| a_y | number | |
| a_z | number | |
| b_x | number | |
| b_y | number | |
| b_z | number | |
| c_x | number | |
| c_y | number | |
| c_z | number |