rayTriangleIntersection
rayTriangleIntersection(result, rayOrigin, rayDirection, a, b, c) ⇒ boolean
NOTE: adapted from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteIntrRay3Triangle3.h
Kind: global function
Source: https://en.wikipedia.org/wiki/M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm (Möller and Trumbore, « Fast, Minimum Storage Ray-Triangle Intersection », Journal of Graphics Tools, vol. 2, 1997, p. 21–28)
Param | Type |
---|---|
result | Vector3 |
rayOrigin | Vector3 |
rayDirection | Vector3 |
a | Vector3 |
b | Vector3 |
c | Vector3 |