Skip to main content

computeTriangleClusterNormalBoundingCone

computeTriangleClusterNormalBoundingCone(result, faces)

Using Shirman and Abi-Ezzi method, compute bounding sphere of points, then build a cone from that

Kind: global function
See: L.A. Shirman and S.S. Abi-Ezzi, The cone of normals technique for fast processing of curved patches, Computer Graphics Forum, 12 (1993), 261-272.

ParamType
resultConicRay
facesIterable.<TopoTriangle>