computeTriangleClusterNormalBoundingCone
computeTriangleClusterNormalBoundingCone(result, faces)
Using Shirman and Abi-Ezzi method, compute bounding sphere of points, then build a cone from that
Kind: global function
See: L.A. Shirman and S.S. Abi-Ezzi, The cone of normals technique for fast processing of curved patches, Computer Graphics Forum, 12 (1993), 261-272.
Param | Type |
---|---|
result | ConicRay |
faces | Iterable.<TopoTriangle> |