README
collection of tools for working with tetrahedra (3d simplex)
The main feature is tetrahedrasation (triangulation in 3d space)
Optimization
Optimize tetrahedrons to reduce number of thin and long tetras (link)
lighting
Ray-Traced Irradiance Fields (Presented by NVIDIA) https://www.youtube.com/watch?v=pYY7iiVkyYE