Skip to main content

plane3_compute_plane_intersection

Functions

plane3_compute_plane_intersection(p1, p2, out_point, out_direction)boolean

Algorithm taken from http://geomalgorithms.com/a05-_intersect-1.html. See the section 'Intersection of 2 Planes' and specifically the subsection (A) Direct Linear Equation TODO consolidate with plane3_intersect_plane as they seem to do the same thing

solveIntersectingPoint(zeroCoord, A, B, p1, p2, result)

This method helps finding a point on the intersection between two planes. Depending on the orientation of the planes, the problem could solve for the zero point on either the x, y or z axis

plane3_compute_plane_intersection(p1, p2, out_point, out_direction) ⇒ boolean

Algorithm taken from http://geomalgorithms.com/a05-_intersect-1.html. See the section 'Intersection of 2 Planes' and specifically the subsection (A) Direct Linear Equation TODO consolidate with plane3_intersect_plane as they seem to do the same thing

Kind: global function

ParamType
p1Plane
p2Plane
out_pointVector3
out_directionVector3

solveIntersectingPoint(zeroCoord, A, B, p1, p2, result)

This method helps finding a point on the intersection between two planes. Depending on the orientation of the planes, the problem could solve for the zero point on either the x, y or z axis

Kind: global function

ParamType
zeroCoordstring
Astring
Bstring
p1THREE.Plane
p2THREE.Plane
resultVector3